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#ifndef SHAPEITEM_H
#define SHAPEITEM_H

#include <QColor>
#include <QPainterPath>
#include <QPoint>

enum Shaptype{
    E_NORMAL = 0,
    E_BITMAP
};
//! [0]
class ShapeItem
{


public:
    ShapeItem();
    void setPath(const QPainterPath &path);
    void setToolTip(const QString &toolTip);
    void setPosition(const QPoint &position);
    void setColor(const QColor &color);
    void setArrowPosition(const QPoint &position);
    void setArrowLeftDown(int flag);
    QString getPic();
    void setPic(QString pt);
    void setPoint(QString pt);
    QString getPoint();
    void setGapColor(const QColor &color);
    void setFlushColor(const QColor &color);
    void setGap(QString gap);
    void setFlush(QString flush);


    int getArrowLeftDown() const;
    QPainterPath path() const;
    QPoint position() const;
    QPoint arrowPosition() const;
    QColor color() const;
    QString toolTip() const;
    QRect ArrowRect() const;
    QString getGap()const;
    QString getFlush()const;
    QColor getGapColor() const;
    QColor getFlushColor() const;


    void setShapType(Shaptype sp);
    Shaptype getShapType();
private:
    QPainterPath myPath;
    QPoint myPosition;

    QColor myColor;
    QColor myGapColor;
    QColor myFlushColor;
    QString myToolTip;
    QString myGap;
    QString myFlush;

    QPoint myArrowPoint;
    QSize myArrowSize;
    QRect myArrorRect;
    int myArrowLDown;

    Shaptype _ShapType;
    QString _sPicPath;
    QString _sPoint;
};
//! [0]

#endif
